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2020 |
![]() ![]() Author: Molle Eric Publisher: AGC Communication € 10,00
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1918 |
![]() ![]() Author: Francesconi Federica (EDT), Mirvis Stanley (EDT), Smollett Brian M. (EDT) Publisher: Brill Academic Pub € 274,90
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2008 |
![]() ![]() Author: Akenine-Moller Tomas, Haines Eric, Hoffman Naty Publisher: A K Peters Ltd The third edition of this textbook on 3-D rendering in computer animation has been expanded to include new programming algorithms and shading technologies that have been introduced in recent years. Akenine-Möller (Lund U., Sweden), Haines (Autodesk, Inc.) and Hoffman (Activision) aim most of this information toward designers of video games and computer animators, although a strong mathematic foundation is also assumed in some of the more advanced chapters (a review of linear algebra and trigonometry is included). Chapters on ambient occlusion, displacement mapping and global subsurface scattering are also presented. Annotation ©2008 Book News, Inc., Portland, OR (booknews.com) € 95,70
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