What Every Programmer Should Know About Object-Oriented Design
Book (italiano):
Demystifies the fundamentals of object-orientation without emphasizing one particular programming language, for students in a final-year course in computer-science or a software-engineering course on object orientation. After an introduction to the subject and its history, Part II covers object-oriented design notation, and Part III treats design principles in depth, from encapsulation to class interfaces. Includes chapter summaries, exercises with answers, appendices, and a glossary. Annotation copyright Book News, Inc. Portland, Or.
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