Character Modelling With Maya And ZBrush
Book (italiano):
Create believable CG character models with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. <br><br>Every technique and tip is backed up with practical tutorials, using the models, textures and video on the companion DVD to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0.<br><br>You'll learn: Pipeline and modeling guidelines • Overview of Maya • Introduction to ZBrush modeling • Concept art • Anatomy • Creating a video game character • Creating a hyper-real character • Creating a photo-real character • UVs and texturing • How to create a demo reel<br><br>* Master professional techniques and workflow processes with clear, easy to follow tutorials<br>* Companion DVD contains video tutorials, plug-ins, models and texture maps as well as high quality art from participating artists<br>* Interviews with professionals connect the concepts to real world workflow and applications
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